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  • ...the 2002 game [[Transhuman Space]] presented the world of 2100 as having "memetics" as a key technology, and the 2004 expansion "Transhuman Space: Toxic Memes ...fare Center'.<ref>{{cite thesis |last=Prosser |first=Michael |date= |title=Memetics-A Growth Industry in US Military Operations |type=MSc |chapter= |publisher= ...
    6 KB (862 words) - 14:20, 11 August 2023
  • ...iverse influences, including cutting-edge [[physics of consciousness]] and memetics research, [[chaos theory]], [[semiotics]], [[culture jamming]], military [[ [[Game theory]] provides an [[empirical]] means of advancing the science of memetics. [[Memetic game theory]], attempts to mathematically capture behavior in st ...
    11 KB (1,512 words) - 01:57, 21 January 2023
  • ...rable to that of other types of units of [[cultural evolution]], like in [[memetics]] and other cultural [[Replicator (evolution unit)|replicator]] theories.<r [[Category:Memetics]] ...
    8 KB (1,154 words) - 15:45, 22 December 2022
  • *[[Memetics]] [[Category:Memetics]] ...
    9 KB (1,265 words) - 09:35, 20 August 2022
  • A field of study called ''[[memetics]]''<ref>{{harvnb |Heylighen|Chielens|2009}}</ref> arose in the 1990s to exp ...j.html |title=A Note on the Origin of 'Memes'/'Mnemes' |journal=Journal of Memetics |date=1999 |volume=3 |pages=14–19 |issue=1 |archive-url=https://web.archive ...
    74 KB (10,412 words) - 23:30, 18 February 2024
  • ...hange is rather a direct or indirect result of technological innovation ([[Memetics|memes]] change very fast) since new ideas always emanate from technology us ...
    39 KB (5,274 words) - 10:53, 5 March 2024
  • ...evidence for [[evolution]]ary models of science and technology, such as [[memetics]] (the study of self-replicating units of culture), [[evolutionary epistemo ...
    193 KB (28,186 words) - 16:05, 18 February 2024