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From KYNNpedia
- ...to this, the company offered the Monocle, an [[Augmented reality|augmented reality (AR)]] lens that attached to traditional glasses, and which also used open [[Category:Augmented reality]] ...2 KB (338 words) - 21:15, 2 March 2024
- ...y includes [[photography]], [[printing]], [[augmented reality]], [[virtual reality]] and [[video]].{{sfn|Henny|2012|p=43}} ...1 KB (154 words) - 06:35, 21 January 2023
- ===Augmented Reality (AR)=== [[Augmented reality]] (AR) technology significantly bolsters navigational safety and crew train ...9 KB (1,096 words) - 08:21, 19 February 2024
- [[File:Zero Latency Virtual Reality Experience.jpg|thumb|This is a virtual reality example, which is part of entertainment technology.]] ...chive.ncsa.illinois.edu/Cyberia/VETopLevels/VR.Overview.html|title=VIRTUAL REALITY – Overview|website=archive.ncsa.illinois.edu|access-date=2018-11-05|archive ...18 KB (2,524 words) - 14:44, 9 August 2023
- {{short description|Distortion of the perception of reality}} ...ensory stimulation]]. Although illusions distort the human perception of [[reality]], they are generally shared by most people.<ref>Solso, R. L. (2001). Cogni ...15 KB (2,208 words) - 04:17, 3 March 2024
- ...//www.sevendaysvt.com/vermont/ovr-technology-is-creating-olfactory-virtual-reality-for-health-care-education-and-training/Content?oid=29413819 |access-date=20 ...Movies|motion pictures]], [[video game]]s, [[virtual reality]], [[extended reality]], web pages, and [[music]]). The sensing part of this technology works by ...19 KB (2,554 words) - 21:49, 22 February 2024
- '''Immersion''' into [[virtual reality]] (VR) is a perception of being physically [[Presence (telepresence)|presen Virtual reality glasses can produce a visceral feeling of being in a simulated world, a for ...59 KB (8,100 words) - 13:49, 15 January 2024
- .../s standard to meet the high data volume of high-definition video, virtual reality and so on. ===Augmented Reality (AR)=== ...45 KB (6,693 words) - 16:31, 20 February 2024
- ...ovide 6-D position and orientation. Example applications include [[virtual reality]] environments, alignment tools for [[computer-assisted surgery]] or radiol ...editor-first2=T. | title=Fundamentals of Wearable Computers and Augmented Reality | publisher=Taylor & Francis | year=2001 | isbn=978-0-8058-2902-0 | chapter ...17 KB (2,418 words) - 15:35, 5 October 2023
- === Augmented reality === {{main|Augmented reality}} ...39 KB (5,274 words) - 10:53, 5 March 2024
- ...P|arxiv=1909.11191}}</ref> including wearable electronics (e.g., augmented reality glasses, smart watches, smart textile), personal drones, on-body and in-bod *[http://www.augmented-human.com Augmented Human International Conferences] ...27 KB (3,582 words) - 13:57, 19 February 2024
- ...e of their beliefs in the face of the clear return of traditional economic reality.<ref name="Borsook 2000"/><ref name="Barbrook and Cameron 2000"/> ...3735675856.html#articleTabs%3Darticle |title=Techno-Utopians Are Mugged by Reality |work=Wall Street Journal }}</ref> These two criticisms are sometimes refer ...25 KB (3,476 words) - 20:06, 15 February 2024
- ...''The Science In Science Fiction: 83 SF Predictions that Became Scientific Reality'', BenBella Books, Inc., {{ISBN|1-932100-48-2}}.</ref> ...ith a more ubiquitous and assistive role in [[Augmented reality|augmenting reality]], [[Brain–computer interface|interfacing with human thought]] and even ena ...24 KB (3,597 words) - 04:07, 21 December 2023
- ...echnologies into its purview, such as [[wearable technology]], [[augmented reality]], [[smart objects]], the [[Internet of Things]] and [[big data]]. ...', 4, 83-91</ref> [[Augmented reality]] is an interactive experience where reality is being altered in some way by the use of digital media but not replaced. ...56 KB (7,718 words) - 13:20, 21 February 2024
- ...Media Lab, [[Thad Starner]] and Alex "Sandy" Pentland develop [[augmented reality]]. In 1997, their smartglass prototype is featured on ''[[60 Minutes]]'' a {{See also|Virtual reality applications#Healthcare and medical}} ...106 KB (14,810 words) - 06:59, 7 March 2024
- ...Paleg |first3=G |date=May 2015 |title=Go baby go! Solutions for maximizing augmented mobility for children |url=https://www.physiotherapyjournal.com/article/S00 ...ho are blind or visually impaired. As well, over 600 articles on augmented reality and visual impairment have appeared in the engineering literature since 200 ...67 KB (9,354 words) - 13:23, 2 February 2024
- .../ebooks/Human-Computer%20Interaction/Augmented_Reality.pdf|title=Augmented Reality|website=Zums.ac.ir|access-date=19 April 2019|archive-date=28 March 2019|arc ...itle = Haptic Perception, Mechanics, and Material Technologies for Virtual Reality | journal = Advanced Functional Materials | volume = 31 | issue = 39 | page ...50 KB (6,892 words) - 02:10, 9 February 2024
- ...ectronics]] with ambient intelligence include [[mobile app]]s, [[augmented reality]] and [[location-based service]].<ref>{{Cite book| title=Computers, Privacy ...24 KB (3,442 words) - 17:30, 29 September 2023
- ...ecific salient component of an item whereas recognition is activated by an augmented memory for this part of the stimulus.<ref name="Sharotetal.">Sharot, T., Da ...in encoding/retrieval of memories as well as executive functions linked to reality monitoring and decision making.<ref name=Drakeford2006>Drakeford, J. L., Ed ...42 KB (6,144 words) - 22:07, 5 November 2022
- | [[Immersive virtual reality]] ...nt where the user feels just as immersed as they usually feel in conscious reality. ...98 KB (11,260 words) - 12:18, 28 February 2024