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  • ...to this, the company offered the Monocle, an [[Augmented reality|augmented reality (AR)]] lens that attached to traditional glasses, and which also used open [[Category:Augmented reality]] ...
    2 KB (338 words) - 21:15, 2 March 2024
  • ...y includes [[photography]], [[printing]], [[augmented reality]], [[virtual reality]] and [[video]].{{sfn|Henny|2012|p=43}} ...
    1 KB (154 words) - 06:35, 21 January 2023
  • ===Augmented Reality (AR)=== [[Augmented reality]] (AR) technology significantly bolsters navigational safety and crew train ...
    9 KB (1,096 words) - 08:21, 19 February 2024
  • [[File:Zero Latency Virtual Reality Experience.jpg|thumb|This is a virtual reality example, which is part of entertainment technology.]] ...chive.ncsa.illinois.edu/Cyberia/VETopLevels/VR.Overview.html|title=VIRTUAL REALITY – Overview|website=archive.ncsa.illinois.edu|access-date=2018-11-05|archive ...
    18 KB (2,524 words) - 14:44, 9 August 2023
  • {{short description|Distortion of the perception of reality}} ...ensory stimulation]]. Although illusions distort the human perception of [[reality]], they are generally shared by most people.<ref>Solso, R. L. (2001). Cogni ...
    15 KB (2,208 words) - 04:17, 3 March 2024
  • ...//www.sevendaysvt.com/vermont/ovr-technology-is-creating-olfactory-virtual-reality-for-health-care-education-and-training/Content?oid=29413819 |access-date=20 ...Movies|motion pictures]], [[video game]]s, [[virtual reality]], [[extended reality]], web pages, and [[music]]). The sensing part of this technology works by ...
    19 KB (2,554 words) - 21:49, 22 February 2024
  • '''Immersion''' into [[virtual reality]] (VR) is a perception of being physically [[Presence (telepresence)|presen Virtual reality glasses can produce a visceral feeling of being in a simulated world, a for ...
    59 KB (8,100 words) - 13:49, 15 January 2024
  • .../s standard to meet the high data volume of high-definition video, virtual reality and so on. ===Augmented Reality (AR)=== ...
    45 KB (6,693 words) - 16:31, 20 February 2024
  • ...ovide 6-D position and orientation. Example applications include [[virtual reality]] environments, alignment tools for [[computer-assisted surgery]] or radiol ...editor-first2=T. | title=Fundamentals of Wearable Computers and Augmented Reality | publisher=Taylor & Francis | year=2001 | isbn=978-0-8058-2902-0 | chapter ...
    17 KB (2,418 words) - 15:35, 5 October 2023
  • === Augmented reality === {{main|Augmented reality}} ...
    39 KB (5,274 words) - 10:53, 5 March 2024
  • ...P|arxiv=1909.11191}}</ref> including wearable electronics (e.g., augmented reality glasses, smart watches, smart textile), personal drones, on-body and in-bod *[http://www.augmented-human.com Augmented Human International Conferences] ...
    27 KB (3,582 words) - 13:57, 19 February 2024
  • ...e of their beliefs in the face of the clear return of traditional economic reality.<ref name="Borsook 2000"/><ref name="Barbrook and Cameron 2000"/> ...3735675856.html#articleTabs%3Darticle |title=Techno-Utopians Are Mugged by Reality |work=Wall Street Journal }}</ref> These two criticisms are sometimes refer ...
    25 KB (3,476 words) - 20:06, 15 February 2024
  • ...''The Science In Science Fiction: 83 SF Predictions that Became Scientific Reality'', BenBella Books, Inc., {{ISBN|1-932100-48-2}}.</ref> ...ith a more ubiquitous and assistive role in [[Augmented reality|augmenting reality]], [[Brain–computer interface|interfacing with human thought]] and even ena ...
    24 KB (3,597 words) - 04:07, 21 December 2023
  • ...echnologies into its purview, such as [[wearable technology]], [[augmented reality]], [[smart objects]], the [[Internet of Things]] and [[big data]]. ...', 4, 83-91</ref> [[Augmented reality]] is an interactive experience where reality is being altered in some way by the use of digital media but not replaced. ...
    56 KB (7,718 words) - 13:20, 21 February 2024
  • ...Media Lab, [[Thad Starner]] and Alex "Sandy" Pentland develop [[augmented reality]]. In 1997, their smartglass prototype is featured on ''[[60 Minutes]]'' a {{See also|Virtual reality applications#Healthcare and medical}} ...
    106 KB (14,810 words) - 06:59, 7 March 2024
  • ...Paleg |first3=G |date=May 2015 |title=Go baby go! Solutions for maximizing augmented mobility for children |url=https://www.physiotherapyjournal.com/article/S00 ...ho are blind or visually impaired. As well, over 600 articles on augmented reality and visual impairment have appeared in the engineering literature since 200 ...
    67 KB (9,354 words) - 13:23, 2 February 2024
  • .../ebooks/Human-Computer%20Interaction/Augmented_Reality.pdf|title=Augmented Reality|website=Zums.ac.ir|access-date=19 April 2019|archive-date=28 March 2019|arc ...itle = Haptic Perception, Mechanics, and Material Technologies for Virtual Reality | journal = Advanced Functional Materials | volume = 31 | issue = 39 | page ...
    50 KB (6,892 words) - 02:10, 9 February 2024
  • ...ectronics]] with ambient intelligence include [[mobile app]]s, [[augmented reality]] and [[location-based service]].<ref>{{Cite book| title=Computers, Privacy ...
    24 KB (3,442 words) - 17:30, 29 September 2023
  • ...ecific salient component of an item whereas recognition is activated by an augmented memory for this part of the stimulus.<ref name="Sharotetal.">Sharot, T., Da ...in encoding/retrieval of memories as well as executive functions linked to reality monitoring and decision making.<ref name=Drakeford2006>Drakeford, J. L., Ed ...
    42 KB (6,144 words) - 22:07, 5 November 2022
  • | [[Immersive virtual reality]] ...nt where the user feels just as immersed as they usually feel in conscious reality. ...
    98 KB (11,260 words) - 12:18, 28 February 2024
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