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  • ...resented by the locutionary act. For example, if the locutionary act in an interaction is the question "Is there any salt?" the implied illocutionary request is " ...ions of speech act theory are to be found in the field of [[human–computer interaction]] in chatboxes and other tools. Recent work in [[artificial intelligence]] ...
    36 KB (5,425 words) - 00:59, 11 January 2024
  • ...rnet studies intersects with studies of [[cyberculture]], [[human–computer interaction]], and [[science and technology studies]]. ...|online societies]] (virtual communities), identity practices and [[social interaction]] on the Internet.{{sfn|Consalvo ''et al.''|2011|p=111—115, 304, 332—347}}< ...
    19 KB (2,510 words) - 23:01, 5 January 2024
  • ...rvening in the design of [[adaptive hypermedia]] systems personalizing the interaction. For instance, this can be useful for supporting the [[attention management ...s. Ambient intelligence relies on automated profiling and [[human–computer interaction]] designs.<ref>{{Cite book|title=Computers, Privacy and Data Protection: an ...
    24 KB (3,442 words) - 17:30, 29 September 2023
  • ...{sfn|Bogost|2007|p={{page needed|date=August 2021}}}} and [[human-computer interaction]]. The design of persuasive technologies can be seen as a particular case o ===Direct interaction v. mediation=== ...
    37 KB (4,931 words) - 10:37, 6 January 2024
  • *** [[Outline of human–computer interaction|Human-computer interaction]] ...
    50 KB (5,938 words) - 10:47, 24 February 2024
  • ...date=Sep 1995|pages=361–390|url=http://misq.org/the-information-technology-interaction-model-a-foundation-for-the-mba-core-course.html?SID=k2fh85s9nd5a2ne85qh5a3a ...fers to the interaction between algorithmic processes and technology. This interaction can occur within or across organizational boundaries. An information system ...
    51 KB (6,883 words) - 05:56, 28 February 2024
  • ...l has applied to areas such as [[Human–computer interaction|human computer interaction]],<ref>Shackell, Cameron, and Laurianne Sitbon. 2018. "Cognitive Externalit ...r the process of semiosis, in the study of and design for [[human–computer interaction]] or to mimic aspects of human [[cognition]] through [[artificial intellige ...
    88 KB (12,446 words) - 23:47, 7 March 2024
  • ...king at social media platforms, studies have been conducted to analyze the interaction between social networking sites and the upward comparisons viewers can make ...080/10447318.2021.1976510 |journal=International Journal of Human–Computer Interaction |language=en |volume=38 |issue=10 |pages=938–948 |doi=10.1080/10447318.2021 ...
    46 KB (6,385 words) - 11:54, 7 February 2024
  • ...ication and the usage of knowledge in [[organization]]s in addition to the interaction between people, organizations, and any existing [[information system]]s wit * [[Human–computer interaction]] for science ...
    48 KB (6,575 words) - 00:41, 2 February 2024
  • ...vities.<ref>Cook, A., K. Howery, J. Gu, and M. Meng. 2000. "Robot enhanced interaction and learning for children with profound physical disabilities." Technology In human–computer interaction, computer accessibility (also known as accessible computing) refers to the ...
    67 KB (9,354 words) - 13:23, 2 February 2024
  • ...(e.g., in visual [[surveillance]]), interaction (e.g., in [[human–computer interaction]]), robot vision ...
    98 KB (11,260 words) - 12:18, 28 February 2024
  • [[Human–computer interaction]] pioneer [[Douglas Engelbart]], in a famous 1962 technical report on [[int ...
    58 KB (7,710 words) - 22:39, 29 February 2024
  • ...dynamics of human interaction, or to otherwise facilitate [[human–computer interaction]]. ...GPT models can process different types of data ([[Modality (human–computer interaction)|modalities]]) such as images, videos, sound and text.{{sfnp|Marmouyet|2023 ...
    211 KB (27,226 words) - 11:03, 8 March 2024
  • ...te on the go and track their health. Moreover, smart fabrics have a direct interaction with the user, as it allows sensing the customers' moves. This helps to add [[Category:Human–computer interaction]] ...
    106 KB (14,810 words) - 06:59, 7 March 2024
  • |template10 = WikiProject Human–Computer Interaction ...
    106 KB (10,669 words) - 08:48, 2 March 2024
  • ...y came in December 1979 when Jobs and several Apple employees, including [[human–computer interface]] expert [[Jef Raskin]], visited [[PARC (company)|Xerox PARC]] in ...as open spaces and re-branded rooms, and changes in function to facilitate interaction between consumers and professionals.<ref>{{Cite web |last=Webb |first=Alex ...
    303 KB (38,175 words) - 19:56, 6 March 2024